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Macross Destroid Defender

Macross Destroid Defender
As reference I used a plastic model kit, but I actually stuck mainly to the concept drawing on the package.

This was my first time to use Substance Designer and Painter, was fun to learn it.

Real time model, rendered in Marmoset Toolbag 3, no addtional editing.
Model has custom normals and therefore a lot of bevels.
~45,000 tris
4k textures for the body material and 256x256 for the interior of the lights.

Updated to current Marmoset Viewer 3.05

Marmoset Viewer (reduced texture size and render quality / effects)

Desert variant

Desert variant